Clank!: A Deck-Building Adventure

Clank!: A Deck-Building Adventure

#100BGG7.8RATING
Updated Jun 4
2–4
PLAYERS
30–60
MINUTES
3
BEST WITH
2.2
MEDIUM
Ask Mira about Clank!: A Deck-Building Adventure
ERRATA2
  • Taking an Artifact is now a deliberate actionpublisherlinked official source
    RULING
    "In the original rules for CLANK!, artifacts are acquired as you would any other token in a room: you choose to pick one up when you first enter. That rule has been revised: you choose to take an artifact as an action during your turn, even if you didn't just enter the artifact's room."
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Magic Spring trash timing revised to "by the end of this turn"publisherlinked official source
    RULING
    "The rules for this minor secret have long stated that you should trash a card 'at the end of this turn.' The timing has been revised: when you find the secret, you must trash a card by the end of this turn. This allows some flexibility to trash a card you haven't drawn yet at the time you find the secret."
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
DESIGNER CLARIFICATIONS10
  • Actions may be taken more than once per turnpublisherlinked official source
    RULING
    "You may take an action more than once during your turn, unless otherwise specified by the rules."
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Device cards must be used immediately and go to the Dungeon discardpublisherlinked official source
    RULING
    "A Device card must be used immediately, when you acquire it. It is then placed in the Dungeon discard pile, not your own."
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Discarding: playing the discard card last avoids triggering the discardpublisherlinked official source
    RULING
    "You can avoid discarding by waiting to play a discarding card after you play other cards. When you do this, you don't get the benefits of discarding."
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Drawing cards always comes from your own deck, never the Dungeon Deckpublisherlinked official source
    RULING
    "Whenever you draw a card, you do so from your own deck, never from the Dungeon Deck."
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Dungeon Row is replenished at the end of every player's turnpublisherlinked official source
    RULING
    "Do not replace cards in the Dungeon Row as a player acquires or defeats them. Instead, at the end of every player's turn, replace all empty spaces in the Dungeon Row."
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Market lets you buy multiple items per visit, including duplicatespublisherlinked official source
    RULING
    "Buying from the Market is an action. Actions aren't normally limited to once a turn; you may buy more than one item from the Market if you wish, including more than one of the same item. All market items are available from any Market room. If there are tokens in a Market (secrets or an artifact), you do not have to pay to take one."
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • "If you have…" effects do not stack when you hold multiple copiespublisherlinked official source
    RULING
    "When a card provides an effect 'if you have' something, it does not provide that effect more than once if you have more than one of that thing."
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Any teleport card can be used to leave the dungeon; your turn completes fullypublisherlinked official source
    RULING
    "Any card that can teleport you to an 'adjacent room' can be used to leave the dungeon. You complete your entire turn when you leave the dungeon; leaving doesn't have to be the final thing you do."
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Sleight of Hand with an empty hand: no discard and no drawsdesigner
    CONTEXT
    A player asked what happens when Sleight of Hand says "Discard a card to draw two cards" but the player has no cards left in hand to discard.
    RULING
    "You have no remaining cards to discard, so you don't draw two cards."
    AUTHOR: Merakon (Paul Dennen, designer)SOURCE: boardgamegeek.comDATE: 2016-11-14
  • Buying both Backpacks allows you to carry three artifactsdesigner
    CONTEXT
    A player asked whether buying a second Backpack stacks with the first to allow carrying three artifacts simultaneously.
    RULING
    Each Backpack allows you to carry one additional artifact beyond the normal limit of one, so owning both Backpacks allows you to carry three artifacts total.
    AUTHOR: Merakon (Paul Dennen, designer)SOURCE: boardgamegeek.comDATE: 2016-11-10
Q&A5
  • Acrobat card can defeat a monster in a tunnelpublisherlinked official source
    QUESTION
    Can the Acrobat card be used to defeat a monster located in a tunnel?
    ANSWER
    Yes. Acrobat may be used to defeat a monster in a tunnel. If the tunnel has more than one monster, it only defeats one.
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Dragon Egg is not an artifactpublisherlinked official source
    QUESTION
    Is the Dragon Egg a minor secret token, or does it count as an artifact?
    ANSWER
    The Dragon Egg is not an artifact.
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Secrets: how to collect both when a room has twopublisherlinked official source
    QUESTION
    If a room contains two minor secrets, how do you collect both?
    ANSWER
    You take one at random, choosing it before revealing it. Having picked up one secret, you may then exit and re-enter the room (on the same turn or a later turn) to pick up the other one.
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Picking up a token does not end your movementpublisherlinked official source
    QUESTION
    Does picking up a token (a secret or a monkey idol) end your movement for the turn?
    ANSWER
    No. Picking up a token does not end your movement. If you still have Boots (or the means to teleport), you may keep moving. You pick up the token when you first enter the room; any other actions you might choose to take in the room (such as Buying from a Market) happen afterward.
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Treasure Room reward triggers every time you enter, even multiple times per turnpublisherlinked official source
    QUESTION
    Do you gain a Treasure Room's reward each time you enter it, or only once?
    ANSWER
    You gain the reward printed on a Treasure Room (or Fountain of Healing) every time you enter it, even if you enter the same room more than once during the same turn.
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
EDGE CASES7
  • Arrive text on Dungeon Row cards triggers during Setuppublisherlinked official source
    SITUATION
    One or more of the six starting Dungeon Row cards has Arrive text, and players are unsure whether it applies before the game begins.
    RULING
    During Setup, if any of the six cards on the Dungeon Row have Arrive text, carry it out immediately, before the first player takes a turn. (In the case of a card like Shrine, which returns dragon cubes to the bag, there will be no cubes to return, and the Arrive text will do nothing.)
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Countdown Track bonus cubes apply only to Countdown Track attackspublisherlinked official source
    SITUATION
    The Countdown Track marks extra cubes to be added when the player on it triggers a Dragon Attack. Question: do those extra cubes also apply to Dragon Attacks triggered by cards in the Dungeon Row?
    RULING
    The extra cubes marked on the Countdown Track apply only to those attacks, as the player on the Countdown Track advances. Dragon Attacks triggered by cards in the Dungeon Row aren't affected by the Countdown Track.
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Dragon Attack can damage players who haven't entered the dungeon yetpublisherlinked official source
    SITUATION
    A Dragon Attack occurs very early in the game, before all players have entered the dungeon.
    RULING
    If a Dragon Attack happens early in the game, players still outside the dungeon can be damaged if cubes of their color are pulled from the bag.
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Exhausting the Dungeon Deck ends the game immediatelypublisherlinked official source
    SITUATION
    The Dungeon Deck runs out of cards mid-game.
    RULING
    In the rare case that you exhaust the Dungeon Deck, the game ends immediately. Players who have not escaped are knocked out, as though their Health Meter has been filled (scoring points if they are not in the Depths).
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Marble Guardian: if surrounded, take 2 Clank! instead of placing a tilepublisherlinked official source
    SITUATION
    The Marble Guardian card requires placing a new tile adjacent to your tile, but your tile is completely surrounded and no new tile can be placed.
    RULING
    If your tile is surrounded and it isn't possible to place a new tile adjacent to it, you must take 2 Clank! instead.
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Mister Whiskers: may choose −2 Clank! even with no Clank! in the areapublisherlinked official source
    SITUATION
    A player plays Mister Whiskers and wants to choose the −2 Clank! option, but has generated no Clank! this turn and has no cubes in the Clank! area.
    RULING
    You may choose the −2 Clank! option for this card even when you have no Clank! in the Clank! area.
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18
  • Webbed Rooms: taking a secret or monkey idol from an adjacent room costs no Swordpublisherlinked official source
    SITUATION
    A card allows a player to take a token from an adjacent room. The adjacent room is a Webbed Room, which normally requires spending a Sword to enter.
    RULING
    If a card allows you to take a token from an adjacent room, you do not need to spend a Sword if taking one from a webbed room.
    AUTHOR: Dire Wolf Digital (publisher)SOURCE: d19y2ttatozxjp.cloudfront.netDATE: 2025-08-18

Last researched: 2026-05-01

CATEGORIES

Adventure·Fantasy

MECHANICS

Action PointsDeck, Bag, and Pool BuildingDelayed PurchaseEnd Game BonusesMovement PointsOpen DraftingPlayer EliminationPoint to Point MovementPush Your Luck

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An opponent's settlement blocks your road network — your road cannot be built through or past an occupied intersection.

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Null cards deal 0 damage regardless of base value or any bonuses applied.

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