Cascadia
DESIGNER CLARIFICATIONS12
Overpopulation timing and nature token chainingdesigner
- CONTEXT
- Player asked whether using a nature token to wipe the wildlife display triggers overpopulation before or after the wipe, and whether additional nature tokens can then be used in the same turn.
- RULING
- The overpopulation check occurs after the wipe resolves. Additional nature tokens may still be chained within Part 1 of the same turn following the wipe.
Salmon run forgiving scoring when a token violates adjacencydesigner
- CONTEXT
- Players questioned what happens to a salmon run when one salmon token is adjacent to 3 or more other salmon, violating the adjacency rule.
- RULING
- A salmon that touches 3 or more other salmon is simply excluded from the run count. The remaining salmon in the connected group still score normally; the run is not invalidated.
Nature tokens restricted to Part 1; multiple tokens can chain before Part 2designer
- CONTEXT
- Players asked whether nature tokens must be used one at a time and whether all must be resolved before taking Part 2 of the turn.
- RULING
- Nature tokens may only be used in Part 1 of your turn. You may use multiple nature tokens in sequence before finalizing Part 2; all nature token actions must be completed before moving to tile and token placement.
Elk Card D rings can have gaps; other species in gap positions still countdesigner
- CONTEXT
- Players debated whether Elk Card D scoring requires fully complete rings and whether non-elk animals occupying ring positions count toward the ring.
- RULING
- Rings for Elk Card D do not need to be complete — gaps are permitted. Wildlife tokens of other species that occupy positions within a ring still count toward that ring's completion.
Solo mode uses Slide mechanic; multiplayer uses Filldesigner
- CONTEXT
- Players were confused about how discarded wildlife tokens are handled differently between solo and multiplayer modes.
- RULING
- In solo mode, when a wildlife token is discarded from the display, the remaining tokens slide to fill the gap from left to right (Slide). In multiplayer, each empty slot is filled immediately in place from the bag (Fill).
Hawk Card C line of sight: adjacency, multiple LOS, and blockingdesigner
- CONTEXT
- Multiple questions arose about Hawk Card C's line-of-sight scoring: whether adjacent hawks count each other, whether a hawk can appear in multiple lines of sight, and whether hawks block LOS.
- RULING
- Adjacent hawks cannot see each other for LOS purposes. A single hawk can simultaneously be in the line of sight of multiple other hawks. A hawk does block the line of sight beyond it.
Achievement habitat restrictions: restricted types cannot touch; unavoidable illegal tile fails scenariodesigner
- CONTEXT
- In achievement/scenario variants that restrict certain habitat types, players asked whether restricted habitats can be adjacent to legal tiles and what to do when an illegal tile placement is unavoidable.
- RULING
- Restricted habitat types cannot touch any other tile at all. If a restricted tile placement is completely unavoidable, the scenario is failed.
Discarded wildlife tokens return to bag at end of each turndesigner
- CONTEXT
- Players asked whether discarded wildlife tokens are held outside the bag until it empties, or returned to the bag immediately.
- RULING
- Discarded wildlife tokens go back into the bag at the end of each turn. They are not held out until the bag empties.
Fox B/D: three or more of the same species adjacent counts as exactly one pairdesigner
- CONTEXT
- Players asked whether having 3 or more of the same species adjacent to a fox scores as multiple pairs or still just one.
- RULING
- Three or more of the same animal species adjacent to a fox still counts as exactly one pair for scoring purposes, regardless of how many individuals are present.
Fox B: "unique" means each species counts as at most one pair per foxdesigner
- CONTEXT
- Players sought clarification on "unique" in Fox Card B, asking whether a species can contribute multiple pairs to a single fox's score.
- RULING
- For Fox Card B, each animal species counts as at most one pair per fox, regardless of how many individuals of that species are adjacent.
Fox D: each fox belongs to one duo; with three or more foxes choose the best pairingdesigner
- CONTEXT
- Players asked what happens when 3 or more foxes are adjacent under Fox Card D, which scores foxes in pairs.
- RULING
- Each fox can only be part of one duo. With 3 or more foxes in a group, choose the pairing that maximizes your score; unpaired foxes score nothing under Fox Card D.
Fox D: the same wildlife pair can be shared across two different fox pairsdesigner
- CONTEXT
- Players asked whether two different fox pairs can each claim the same adjacent wildlife pair for scoring, or whether each wildlife animal can only belong to one fox pair.
- RULING
- The same adjacent wildlife pair can be shared across two different fox pairs. However, a single fox pair cannot count the same animal species twice within its own pairing.
Q&A2
Tile rotation: freely rotated before placement, fixed afterdesignercommunity high-engagement
- QUESTION
- Can habitat tiles be rotated in any orientation when placed, and can they be moved or rotated after placement?
- ANSWER
- Tiles may be rotated freely before placement. Once placed, a tile cannot be moved or rotated.
Salmon A: any connected run shape is valid; no salmon may touch three or more otherscommunity high-engagement
- QUESTION
- Does Salmon Card A require a straight-line run, or can the run follow any connected path shape?
- ANSWER
- Any connected shape of salmon counts as a valid run. The only restriction is that no individual salmon may touch 3 or more other salmon. Run shape is otherwise unconstrained.
AUTHOR: community (multiple high-engagement replies referencing rulebook)SOURCE: boardgamegeek.comDATE: 2022-11-01
EDGE CASES1
Elk C: a large herd can be split into smaller groups to maximize scorecommunity high-engagement
- SITUATION
- A player with a large connected group of elk under Card C asked whether the group must be scored as one herd or can be subdivided into smaller groups.
- RULING
- Under Elk Card C, a large connected herd may be split into smaller groups for scoring, choosing whichever split maximizes points.
AUTHOR: community (multiple replies referencing designer's prior rulings)SOURCE: boardgamegeek.comDATE: 2023-08-01
Last researched: 2026-04-29
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