Carcassonne
Q&A3
No rule prohibits creating holes or gaps in the tile layoutdesigner
- QUESTION
- Is there a rule preventing players from placing tiles in ways that create enclosed gaps ("holes") in the board?
- ANSWER
- No. There is no such rule. Creating gaps — even ones that are impossible to fill with remaining tiles — is a legal and intentional strategic element of the game.
AUTHOR: gamesgrandpa (Gerald McDaniel, designer); whac3 (Moshe Callen, designer); mrorwell (norman rule, designer)SOURCE: boardgamegeek.com(23 replies)DATE: 2010-01-27Meeple placement is allowed on a tile that simultaneously completes a featuredesigner
- QUESTION
- When you place a tile that completes a city, road, or cloister, can you also place a meeple on another unoccupied feature of that same tile?
- ANSWER
- Yes. You may place a meeple on any unoccupied feature of the tile you just played, even if that tile simultaneously completes another feature on which you (or another player) already have a meeple.
AUTHOR: gamesgrandpa (Gerald McDaniel, designer)SOURCE: boardgamegeek.com(11 replies)DATE: 2011-06-05A city tile is not required to extend an existing city on the boarddesigner
- QUESTION
- If you draw a tile with a city segment, must it be placed so that its city edge continues an existing city already on the board?
- ANSWER
- No. The only placement requirement is that all touching edges match (city-to-city, field-to-field). A city tile may be placed in open space where none of its edges adjoin an existing tile, provided the legal adjacency rule is satisfied wherever it does touch another tile.
AUTHOR: whac3 (Moshe Callen, designer); Carthoris (Carthoris Thriambos, designer)SOURCE: boardgamegeek.com(9 replies)DATE: 2024-06-06
EDGE CASES1
Field segments enclosed by cities or cut off by roads score independentlydesigner
- SITUATION
- At end-game scoring, multiple meeples appear to occupy the same large field area, but some meeples are enclosed within completed city boundaries or cut off from the main field by roads.
- RULING
- Meeples enclosed by a completed city or blocked by a road are in a separate field segment and do not participate in majority scoring for the main field. Each disconnected field segment is scored independently with its own majority calculation.
Last researched: 2026-04-29
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An opponent's settlement blocks your road network — your road cannot be built through or past an occupied intersection.
◆ Catan — Roads & Building, p. 7
At the end of each round, the player with the most of the goal trait scores points equal to their amount; the player with the second most scores fewer.
◆ Wingspan — End of Round, p. 11
Null cards deal 0 damage regardless of base value or any bonuses applied.
◆ Gloomhaven — Attack Modifier Deck, p. 23
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