A Feast for Odin
ERRATA3
Breeding produces one new animal per pregnant animalpublisher
- RULING
- "You get an additional animal per pregnant animal. The English rules (page 10) have it wrong."
Pea Flour Baker (186A) — two pea tiles may not touch each otherpublisher
- RULING
- "The two peas may NOT touch each other. The wording in the appendix could be better. The word '(adjacent)' in this context refers to the two spaces of a SINGLE pea."
Field Farmer allows one upgrade and may be used on fruit tilespublisher
- RULING
- "You can use the upgrade only once and that allows you to use the card on the Fruits as well!" (Publisher self-correction of an earlier wrong answer in the same thread that stated the card was for orange tiles only and required exactly two diagonal upgrades.)
DESIGNER CLARIFICATIONS1
All pregnant animals flip simultaneously during breedingdesigner
- CONTEXT
- A player asked whether non-pregnant animals should flip to pregnant after a pregnant animal gives birth and flips back, allowing selective control over which animals are pregnant.
- RULING
- "You flipp them all, regardless which type of animal. You do not let one animal stay pregnant."
AUTHOR: Gernial (Gernot Köpke, expansion developer/test player for The Norwegians)SOURCE: boardgamegeek.com(15 replies)DATE: 2021-06-06
Q&A11
Mountain strip — only remove when 2-silver is the leftmost resourcepublisher
- QUESTION
- After removing the leftmost resource from a mountain strip in Phase 11, if only the 2-silver piece now remains, should the strip and its silver also be removed immediately?
- ANSWER
- "B) is correct." The mountain strip is only removed when the 2-silver piece itself is the leftmost building resource being removed that round — not as a bonus removal the moment other resources are exhausted and only 2 silver remains.
Income spaces — all spaces to the left must be covered, including across gapspublisher
- QUESTION
- To legally cover an income space, must all spaces to its left on the income diagonal be covered — even if there are gaps between them?
- ANSWER
- "Yes, I'm quite sure they need to be covered. They're to the left of the space on the income diagonal that you want to cover, and should therefore be covered as well, no matter the gaps in between."
Multiple tiles can be placed simultaneouslypublisher
- QUESTION
- Can tiles be placed truly simultaneously when populating your home board, or must they be placed strictly one at a time for income-space legality purposes?
- ANSWER
- "Tiles can be placed truly simultaneously! Often you are collecting your tiles during a round and start puzzling them all at once on your home board just before the income phase."
Animals in barns can be upgraded, feasted, or spentdesigner
- QUESTION
- Can animals placed in barns on your player board still be upgraded, used to satisfy the feast requirement, or spent via occupation cards?
- ANSWER
- You are allowed to upgrade animals, use animals for the feast, or spend animals (with certain occupation cards) even if they are in the barns on your player board — contrary to everything else placed on your player board. Barns function as a glorified portion of the player's reserve of tiles.
Goods spaces can be covered without meeting income requirementspublisher
- QUESTION
- Can the goods-icon spaces (−1 or blank spaces with goods symbols) on the home board be covered without first meeting the requirements to cover adjacent income spaces?
- ANSWER
- Yes. Goods spaces can be covered even if you haven't met the requirements for the income spaces they surround. They are not gated behind income-space progression.
Warmonger — 2-Viking Plundering still grants the occupation-play bonuspublisher
- QUESTION
- With the Warmonger occupation in play, if you use only 2 Vikings on the Plundering action space, do you still receive the occupation-play benefit normally associated with the 4-Viking version of that action?
- ANSWER
- "Yes, you do."
Occupation effects trigger after the entire action is fully resolvedpublisher
- QUESTION
- Can an occupation's triggered effect (e.g., Bosporus Merchant giving oil when receiving spices) be used as part of the same action that triggered it — for example, upgrading the oil gained mid-action?
- ANSWER
- "No you can't. You have to finish the Overseas Trading action before the Bosporus Merchant comes into effect (flipping all green tiles is one action)."
Laborer triggers from any action effect that yields exactly 2 silverpublisher
- QUESTION
- Does the Laborer occupation trigger if the action's effect (e.g., taking resources from a mountain tile) results in exactly 2 silver — not only when the action space's printed reward is 2 silver?
- ANSWER
- Yes.
Laborer and Stone Crusher stack with player-chosen resolution orderpublisher
- QUESTION
- If an action results in conditions that could trigger both Laborer and Stone Crusher, can the player choose the resolution order — for example, triggering one occupation first so that its output satisfies the other occupation's trigger condition?
- ANSWER
- Yes. When multiple occupation effects could trigger from the same action, the player may choose the resolution order.
Boat Builder only counts ships currently in the harborpublisher
- QUESTION
- For the Boat Builder occupation's "4 large ships" trigger, does it count only ships currently in your harbor, or does it also include ships already emigrated?
- ANSWER
- Yes — only ships currently in your harbor count toward Boat Builder's threshold. Emigrated ships are not counted.
4-Viking emigration can convert whaling boat even with a full harborpublisher
- QUESTION
- Can you use the 4-Viking emigration space to convert a whaling boat into a knarr and immediately emigrate it, even if your harbor was already full of large ships before taking this action?
- ANSWER
- Yes.
Last researched: 2026-04-28
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An opponent's settlement blocks your road network — your road cannot be built through or past an occupied intersection.
◆ Catan — Roads & Building, p. 7
At the end of each round, the player with the most of the goal trait scores points equal to their amount; the player with the second most scores fewer.
◆ Wingspan — End of Round, p. 11
Null cards deal 0 damage regardless of base value or any bonuses applied.
◆ Gloomhaven — Attack Modifier Deck, p. 23
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